I'm taking an animation class and for this assignment I want to block out a shot first — a 360° turntable showcase of a cosmetic lotion pump bottle, mainly to check the camera and composition, since I'll probably reangle it later. The body is cylindrical frosted glass, 40mm across and 105mm tall, with a rounded shoulder tapering into the neck; the neck is 24mm outer diameter and takes a 24/410 threaded press-pump. Make the pump head bright-silver brushed metal with a downward-curved nozzle, so the closed bottle stands about 150mm, and leave a blank 50mm×40mm label area on the front. For materials, use semi-transparent light-cyan frosted glass on the body — light gets through but you can't see inside — and give the metal pump fine highlights and brushed reflections. Light it with soft three-point studio lighting (a softbox setup is fine), and put it against a neutral light-gray to white gradient seamless backdrop. Camera around 50mm equivalent at a slightly top-down 3/4 view, model at the origin spinning one full turn around Z at constant speed, as a 6-second 30fps looping turntable. The key is that the bottle reads clean and stands out — not washed out by reflections or the background — and that the 3/4 angle gives a real sense of depth. Anything I didn't spell out, just estimate sensibly. Render with Cycles, output a 1080×1080 square MP4, and keep the .blend so I can reangle it afterward.